Skip to content
Menu
← All work

Interactive · Web experience

Luxora Studio

A property you walk through by scrolling.

Role
Concept, engineering, deployment
Year
2026
Status
Live
Luxora Studio walkthrough — the property exterior at dusk

Overview

Short-stay listings all look the same: a grid of photos in a template, in the same order, with the same framing. Nothing about the grid conveys what the place feels like to be inside.

Luxora Studio is the alternative — a single page where scrolling moves you through the house at your own pace, arriving room by room and settling on each one, ending on the booking call to action.

The problem

Photo grids and autoplay video both fail the same way: the visitor has no control over pace, and nothing about the sequence tells a story.

Cinematic web experiences usually pay for their look with a slow, janky first load — which on a booking page costs the booking.

What I built

Scroll position drives the visuals directly: the page renders a prepared frame sequence to a canvas, so scrolling forward and backward is smooth and instant, and the visitor is always in control.

Assets are preloaded behind a deliberate opening screen, so the experience never stutters mid-walk. Motion is stabilized rather than handheld — the camera moves forward, it does not shake.

Each room arrives with a title card, and the walk ends where it should: an invitation to book the stay.

How it works

The path a single request takes through the system.

  1. 01

    Prepare frames

    The walkthrough is processed into an evenly decodable frame sequence, sized so any frame can be drawn instantly.

  2. 02

    Preload deliberately

    An opening screen holds the visitor for a moment while assets load, so the walk itself never buffers.

  3. 03

    Bind scroll to time

    Scroll progress maps to frame index and is drawn to a canvas, giving direct, reversible control of the movement.

  4. 04

    Settle on rooms

    Key positions hold and label each space, so the walk reads as a sequence of rooms rather than a continuous blur.

  5. 05

    Close with the ask

    The final scene resolves into a single call to action: book the stay.

Capabilities

  • Scroll-driven canvas

    Frame-accurate playback bound to scroll position, forward and back.

  • Deliberate preloading

    A designed loading moment instead of a stuttering first scroll.

  • Stabilized motion

    Gimbal-steady movement — no bob, no roll, no simulated handheld shake.

  • Room chapters

    Titled stops that give the walk structure and let visitors orient.

  • Editorial type

    Restrained serif typography that carries the tone of the property.

  • Single conversion path

    One clear action at the end of the experience: book.

The product

Screens captured from the live site.

Walkthrough frame showing the primary suite
Rooms arrive as titled chapters as you scroll.
Walkthrough frame showing the guest room
The walk continues at the visitor's own pace.
Walkthrough frame showing the kitchen
Each stop holds long enough to be read.
Closing call to action at the end of the walkthrough
The walk ends on the booking link.
The walkthrough on a phone
The same walk, sized for a phone.
A walkthrough room frame on a phone
Room chapters on mobile.

Technology

  • TypeScript
  • React
  • Canvas rendering
  • Scroll-driven animation
  • Media pipeline
  • Web performance
  • Hostinger

What changed

  • The listing became an experience a visitor moves through, instead of a photo grid they scroll past.
  • Playback stays smooth in both directions because frames are prepared and preloaded rather than streamed on demand.
  • The page keeps one job: end the walk on the booking link.
luxorastudio.online

Next case study

ReplyFlows

AI Agent · Commerce